Mechanics

There are three main types of game mechanics which are Inventory, Scoring and Win Conditions. 

Inventory 

Inventory are placed within games in order for the players to see the items that they have collected along the journey of the game and it also gives information on how the player will be able to use them throughout the game. For example in Grand Theft Auto, the player is able to see what weapons they have picked up along the game and they have the choice of using one of them. Another example is on FIFA 15, you are able to see how many coins that player has in the club so that they could purchase new players to bolster there squad/team. 



Scoring 

Scoring is used within a game so that the player knows how well they are doing or how well they have done. This is really important to have in a game as this shows the player how well they are doing and how well they are doing compared to there opponents. Call of Duty: Advanced Warfare is an example of a game that uses scoring as when the player is playing online and gets a kill, that would be one point for the team. Another example is Candy Crush where the player gets points for how many candy's they get rid of. 



Win Condition 

Win condition is placed within a game to show the players in the game who the winner is once the game has ended It is important to clearly show who the winner is as then the players would know so that they can either celebrate if they won or learn from the mistakes they made in the game. An example of a game that has good win conditions is FIFA 15 as it clearly shoes who the winner of the match is by the amount of goals they scored at the opponents net. 


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